Showcase of Champions
Tournament Rules and Regulations
Sponsored by NIKE®
The 2013 Soccer Showcase Of Champions Tournament shall be open to all teams comprised of properly registered youth players (as defined by the rules of the affiliated organization) in all age groups listed in the “Tournament Rules”, provided such team is in good standing with its youth association.
This tournament is a Showcase Tournament and as such, participation will be reserved for teams that can demonstrate their ability to participate in this tournament through their application process.
Teams applying to this tournament must, at a minimum play in an OSA Level 3 league, Quebec AA league and International teams of equivalent level.
The tournament management committee will review all team applications and at its sole discretion, will determine the acceptance of a team application and the committee’s decision is final.
1. AGE GROUPS:
This tournament is open to teams comprised of players who were born on or after the first day of January in the age groups listed below;
Under 13 – born in the year 2000 or later
Under 14 – born in the year 1999 or later
Under 15 – born in the year 1998 or later
Under 16 – born in the year 1997 or later
Under 17 – born in the year 1996 or later
Teams and players must be registered with their governing body (Provincial, State, or National Association). Player registration cards, complete with pictures, names, registration numbers and birth year, issued by the team’s governing body Registrar, are required and must be presented to the Tournament Committee at registration and be available for presentation, if and whenever required, to the Field Marshal or other Tournament Official.
All teams will be playing in an Ontario Soccer Association (OSA) Level 3 or higher (and equivalent level teams from other provinces (such as “AA” in Quebec) and from other countries; and any team that is playing in an Ontario League and can demonstrate its ability to compete at the caliber of an OSA Level 3 League, will be accepted to participate.
Ontario teams must obtain a Temporary Registration Permit (TRP) from their respective District Association for all guest players coming from another Club. Teams from outside Ontario must obtain the equivalent TRP document from their respective governing body (if such forms are used in the team’s home jurisdiction). Any team playing an ineligible player will forfeit all games where such a player participates or participated by a 3 -0 default score. They will also be reported to their governing body for disciplinary action.
Players may NOT play for more than one team in the tournament.
3. TRAVEL PERMITS, INSURANCE AND PROOF OF PLAYER/TEAM REGISTRATION
All teams must prove that they are registered with their District / Provincial / State soccer association and must play in an outdoor League. In addition, all out-of-district teams (i.e. those teams whose players’ cards or passbooks do not have the individual player registration approval “stamp” or signature from the Eastern Ontario District Soccer Association (EODSA) must produce a Travel Permit from their home soccer association which authorizes that team to compete in the Showcase of Champions and certifies that all players on that team are registered to participate in this Tournament.
In accordance with the requirements of the Ontario Soccer Association (OSA), validly certified player passports or cards will be the only proof of player registration that will be accepted. Improperly registered teams or unregistered players will not be permitted to participate. On Registration Night all teams will also need to provide to a Tournament Official an Official Team Roster that shows the names and birth dates of all players who are members of that team as well as the team’s level-of-play (such as: Premier, Elite, Regional, “AAA” etc.) during the regular outdoor season. In addition, an Official Team Roster for the regular outdoor team for each Guest Player, where the roster shows the player’s name and birth date and their regular outdoor team’s level-of-play will need to be shown and verified by Tournament Officials. These Rosters will be returned, not copied, to the teams that night by the Tournament Officials; but all teams are to keep these documents available should they be required during the competition.
Finally, teams must carry and supply proof of injury and liability insurance while participating in this event.
4. GUEST PLAYERS:
Teams may include up to 4 guest players on their roster.5. LAWS OF THE GAME:
Guest players MUST meet tournament eligibility to participate in the tournament as outlined in Section 3 above.
A maximum of 3 players can be from another club and a fourth player can be called up from the same club
All matches will be played in accordance with the FIFA Laws of the Game.
6.1. Teams may register up to 20 players on their roster but only dress and play as many as 18 players in any game.
Substitutions may be made at the following times, with the consent of the Referee:
· on any goal kick;
· on a team’s own throw-in, or on the opposing team’s throw-in if the team is making a substitution;
· after a goal is scored;
· at half-time;
· in replacement of an injured player; and
· in replacement of a player who has just been shown a Yellow Card.
Substitutions will be unlimited in number. Substitutions will not be allowed for a player ejected from the game.
7. POSITION OF TEAMS
Teams (players, Coaches, Managers and other Bench Staff members) for both teams will take up position on the same side of the field but on opposite sides of, and at least ten yards away from, the center line. Players and Coaches (and other Bench Staff members) shall restrict their movements to within ten yards from this starting point going towards the nearest goal line. All spectators will take up position on the opposite side of the field across from their respective team's first-half bench. All players, Bench Staff members and spectators shall remain at least two (2) meters back from the touchline.
8. PLAYING EQUIPMENT
Each team should have two sets of different coloured jerseys. In the event of a conflict of jersey colours, the home team will be required to change. The goaltender’s jersey must be distinct from those of his/her team mates and the opposing team. All players must wear shoes, which conform to the requirements of FIFA Law IV. Shin guards are mandatory for each player.
9. FIRST AID
Each team is responsible for providing its own first aid requirements and pre-game and post-game “taping” etc. requirements.
10. GAME SHEET
Each team shall hand the Official Tournament Game Sheet to the Referee prior to start of the game. The Game Sheet will remain with the Referee during the game and will be handed over to the Field Marshal at the end of the game.
11.1. The Referee’s decision in matters concerning the application of the Laws of the Game, and the decisions of the Tournament Committee regarding conduct of the tournament shall be final and with no appeal rights.
11.2 All registrant discipline will be dealt with according to the OSA Rules and Regulations under the Discipline-By-Review System. The Tournament Discipline Committee will review the Referee's report and render suspensions as appropriate according to the OSA Rules, Regulations and Standard Penalties for Misconduct. All discipline not covered by the OSA Discipline-By-Review System or served in full during the tournament, will be referred to the Eastern Ontario District Soccer Association for further action, which may include referral of the matter to the registrant’s home association for further action.
12. PROTESTS AND DISPUTES
12.1 No protests regarding a Referee’s decision(s)- All Referees’ decisions are final.
12.2 Protests regarding non-Referee decisions will be permitted. All non-Referee protests must be in writing and accompanied with a protest fee of $100 payable in cash or money order. Protest fee will be totally refunded if the protest in question is deemed to be valid. All potentially affected parties will be notified of the protest and each will be permitted to make a presentation (of five minutes maximum duration) to the Tournament Management Committee, which will make a decision on the same day that the protest is filed; its decision will be final and binding.
13. FAILURE TO SHOW
13.1. Failure of a team to appear at the tournament will lead to a forfeiture of the team's entry fee, and reporting of the incident to the Eastern Ontario District Soccer Association for referral to the team’s home association for further action.
13.2. Failure of a team to appear at a game, or to field seven (7) players, within 15 minutes after the game's scheduled kick-off time, will result in a 3 - 0 score being awarded to the opposing team. Should both teams fail to appear or to field seven (7) players, within 15 minutes after the game's scheduled kick-off time, neither team will be awarded points, and both will be shown having a loss, with a 0 - 0 score being recorded. In both instances of game appearance failures (as opposed to a tournament appearance failure), the Tournament Discipline Committee will decide whether the team(s) in question shall be suspended from the remainder of the Tournament.
In no case shall a team which forfeits a game be declared a division winner or wild card team. The team with the next best record will advance.
14. TOURNAMENT AND MATCH SCHEDULES
The Showcase of Champions tournament is designed as follows:
Preliminary stage of the tournament, teams will play in a pool play format.
Minimum number of teams at any age/flight is 4; maximum is 16.
Tournament reserves the right to have multiple flights within an age group.
All teams are guaranteed a minimum of 3 scheduled games.
Maximum number of games is 4.
Teams will be scheduled one (1) game per day.
Tournament reserves the right to schedule up to 2 games per day.
All groups will have consolation and finals
15. GAME DURATION:
· U13 & U14 Age Groups - Two – 40 minute halves, no overtime period.
· U15, U16 & U17 Age Groups - Two – 45 minute halves, no overtime period.
There will be a five minute half-time break in all games
16. FIELD CHECK-IN TIME AND FIELD AND GAME EQUIPMENT
PLAYER REGISTRATION CARDS AND THE OFFICIAL TEAM ROSTER, APPROVED BY TOURNAMENT STAFF, MUST BE PRESENT AT THE FIELD AT CHECK-IN 30 MINUTES PRIOR TO A GAME AND FOR THE DURATION OF THE GAME.
A. Check in time is 30 minutes prior to the scheduled kick-off.
B. Players’ numbers MUST be listed on the Team Roster. Players must wear numbers visible on the back of their uniforms and these numbers shall coincide with those listed on the team's official Roster.
C. Players shall wear shin guards in accordance with FIFA laws.
D. No metal cleats will be allowed, and no jewellery will be allowed.
E. Where opposing team’s uniform colours are similar, the designated home team will change colours.The designated home team is listed first on the schedule.
F. A #5 ball is used for U13 through U17.
G. Players and coaches of both teams will take the same side of the field.
All other supporters will take the opposite side.
17. DETERMINATION OF GROUP WINNERS
Standings in a group will be determined by;
Game Points: 3 points for a Win 1 point for a Tie 0 points for a Loss
If Two teams Tie;
Starts with Tie breaker number 1 and proceed through each level as needed to determine a winner.
1. Head to head competition,
2. Most Wins,
3. Net Goal Differential,
4. Most goals scored ( maximum number of goals recorded in standings is 4 )
5. Penalty Shoot Out* in accordance with FIFA “Taking of Kicks from the Penalty Mark.”
If both teams are to advance to playoff rounds a coin toss will decide the higher seed in lieu of penalty kicks
If Shoot Out* in accordance with FIFA “Taking of Kicks from the Penalty Mark.” is required to determine the winner for advancement after steps 1-5 still result in a tie, penalty kicks will be taken thirty (30) Minutes before the scheduled start of the elimination game or earlier if a mutually convenient time can be agreed upon with representatives of both teams and the Tournament Director.
If more than two teams are involved in a tie, tie breaker number 2 (except in the case of example 3) will be used first to rank the teams. If teams are still tied, tie breaker number 3 will be used to rank the teams, and so on until a tie is broken. Once a team has been ranked higher or lower, the tie breaking procedure begins for the remaining tied teams with number 1. If more than two teams are still tied after tie breaker number 5 a coin toss will be held with the odd team sitting out. The other two teams will then take kicks from the mark to establish a winner. The winner of this will then play the team sitting out, (kicks from the mark) the winner will advance. When all teams will advance to the playoff rounds a coin toss, as sequenced above, will decide the team’s seed in lieu of kicks from the mark.
Example 1: (4 Team Bracket) Three teams have 6 points and have all defeated each other. Team 1 has a goal differential of +6, team 2 is +4 and team 3 is +2. Team 1 is 1st, team 2 is 2nd, and team 3 is 3rd.
Example 2: (4 Team Bracket) Three teams have 6 points and have all defeated each other. Team 1 has a goal differential of +4, team 2 is +4 and team 3 is +2. Team 3 is 3rd, Team 2 defeated Team 1 therefore team 2 is 1st and team 1 is 2nd.
Example 3: (6 Team Bracket) Three teams have 6 points and Team 1 has defeated the other two. Team 1 will be the group winner. The tie breaking procedure begins for the remaining tied teams with number 1.
The team whose official tournament name, as written in the schedule, is first alphabetically will call the coin toss.
In the final game, if a clear winner is not decided after regulation time, overtime will be played. Overtime will be two 5 minutes periods. If a clear winner is not decided after the overtime periods, penalty kicks will be taken in accordance with FIFA “Taking of Kicks from the Penalty Mark.”
The tournament reserves the right to adjust pairings of the first elimination round so teams will not play teams already played.
18. TERMINATED GAMES
Games terminated for violent or uncontrollable situations will not be replayed.
The decision as to the score of such games and whether teams advance will be made by the Tournament Director after receiving reports from game officials. The decision of the Director will be final and is binding on all parties. Further disciplinary actions may be taken.
Games terminated for inclement weather:
No game will be played in an electric storm. Where a storm occurs during a game, play will be immediately suspended until the storm passes. Under no circumstances may teams withdraw from the playing field area, i.e., the parking lots, etc., until the referee has advised that they may do so. If a game is abandoned, the tournament committee will rule on its status, but every attempt must be made to complete the game as scheduled.
When 50 % or more of the total game time has been played, and play cannot continue, the game will be automatically ruled complete and the score at the time of the game been terminated will stand.
Final and Consolation Matches
In the event, a referee terminates a final match while the teams are tied, co-champions will be declared. Both teams shall receive Championship trophies.
19. CHAMPIONSHIP FINAL CEREMONY
Following the completion of each championship game, the two competing teams will present themselves to the Tournament Director for awards.
20. CANCELLATION POLICY
Should the tournament be cancelled in its entirety the Tournament Entry Fee will be fully refunded to all participating teams. The tournament Host will not be responsible for other expenses incurred by teams as a part of participating in the tournament.
21. UNFAVORABLE WEATHER CONDITIONS
Under normal weather conditions, games are to be played at the scheduled time and location. However, if inclement weather conditions occur, the location and starting times may be altered. Unless previously advised by the Tournament Convener, teams must appear at the scheduled location on time, regardless of weather conditions.